Troubleshooting
- Avoid using Virtual Textures as the source for StampBrushComponents. Virtual Textures load with a delay, which means their data may not fully available when Errant Landscape attempts to render a brush, leading to corrupted results.
Ensure condition failed: TextureRHIwhen running a commandlet
This error can sometimes occur when cached data is corrupted or outdated.To resolve it, clear the cache by moving or deleting the following directories:
ProjectName/DerivedDataCacheEngine/DerivedDataCacheZen Data cache
Zen is now used as the default data cache in Unreal Engine. Its cache is typically located at:
AppData\Local\UnrealEngine\Common\Zen\Data\